Punk József - Works - Ghost Castle for Sinclair ZX Spectrum
Ghost Castle was my first "real" game. I developed it in 1987 when I was 15.
It was fully written in assemby language without an assembler.
I had a table of Z-80 assembly instructions which was used to convert the assembly language mnemonics to opcode numbers.
These numbers were entered into BASIC data lines and a FOR loop read these data and POKE-d into memory.
When the new code unfortunatelly crashed I had to reload the latest working version that took about 5 minutes.
A few years later I created an interface for my Amiga to load Spectrum tapes and created a Z-80 disassembler to generate
the assembly source of this game.
Assembly source code of Ghost Castle.
Ghost Castle in TAP format.
Ghost Castle in SNA format.
Spectaculator for Windows, a free Spectrum emulator.